CVE-2021-26825 - CVE House
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Status published High CVE-2021-26825

An integer overflow issue exists in Godot Engine up to...

Vulnerability Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Impact Analysis

Refer to official advisory for detailed impact metrics.

Remediation

Ensure systems are updated to the latest vendor-supplied patch levels.

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Credits & Attribution

No credits recorded in the NVD database.

Affected Vendor

godotengine

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Affected Software

godot engine
Vulnerable Versions:
0

Timeline

Official Publish: February 8th, 2021
Last Modified: August 3rd, 2024
Added to House: July 21st, 2026

CVSS Vectors

V3: CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

Weaknesses (CWE)

No CWE data available

MITRE ATT&CK TTPs

No associated TTPs found for this vulnerability.