CVE-2020-6017 - CVE House
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Status published Critical CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles...

Vulnerability Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

Impact Analysis

Refer to official advisory for detailed impact metrics.

Remediation

Ensure systems are updated to the latest vendor-supplied patch levels.

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Credits & Attribution

No credits recorded in the NVD database.

Affected Vendor

Affected Software

Game Networking Sockets
Vulnerable Versions:
All versions prior to v1.2.0

Timeline

Official Publish: December 3rd, 2020
Last Modified: August 4th, 2024
Added to House: July 21st, 2026

CVSS Vectors

V3: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H

Weaknesses (CWE)