CVE-2020-6016 - CVE House
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Status published Critical CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles...

Vulnerability Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

Impact Analysis

Refer to official advisory for detailed impact metrics.

Remediation

Ensure systems are updated to the latest vendor-supplied patch levels.

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Credits & Attribution

No credits recorded in the NVD database.

Affected Vendor

Affected Software

Game Networking Sockets
Vulnerable Versions:
All versions prior to v1.2.0

Timeline

Official Publish: November 18th, 2020
Last Modified: August 4th, 2024
Added to House: July 21st, 2026

CVSS Vectors

V3: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H

Weaknesses (CWE)

MITRE ATT&CK TTPs

No associated TTPs found for this vulnerability.