Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx...
Vulnerability Description
Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
Impact Analysis
Refer to official advisory for detailed impact metrics.
Remediation
Ensure systems are updated to the latest vendor-supplied patch levels.
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Credits & Attribution
No credits recorded in the NVD database.
References
Affected Vendor
ourgame.com
View all reports →Affected Software
Timeline
CVSS Vectors
Weaknesses (CWE)
No CWE data available
MITRE ATT&CK TTPs
No associated TTPs found for this vulnerability.