Stack-based buffer overflow in the logging function in the Unreal...
Vulnerability Description
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
Impact Analysis
Refer to official advisory for detailed impact metrics.
Remediation
Ensure systems are updated to the latest vendor-supplied patch levels.
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Credits & Attribution
No credits recorded in the NVD database.
References
- https://exchange.xforce.ibmcloud.com/vulnerabilities/36102
- http://www.securityfocus.com/archive/1/477026/100/0/threaded
- http://secunia.com/advisories/26506
- http://securityreason.com/securityalert/3039
- http://www.securityfocus.com/bid/25374
- http://aluigi.org/poc/unrwebdos.zip
- http://aluigi.org/adv/unrwebdos-adv.txt
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Timeline
CVSS Vectors
Weaknesses (CWE)
No CWE data available
MITRE ATT&CK TTPs
No associated TTPs found for this vulnerability.