Heap-based buffer overflow in Microsoft DirectX SDK (February 2006) and...
Vulnerability Description
Heap-based buffer overflow in Microsoft DirectX SDK (February 2006) and probably earlier, including 9.0c End User Runtimes, allows context-dependent attackers to execute arbitrary code via a crafted Targa file with a run-length-encoding (RLE) compression that produces more data than expected when decoding.
Impact Analysis
Refer to official advisory for detailed impact metrics.
Remediation
Ensure systems are updated to the latest vendor-supplied patch levels.
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Credits & Attribution
No credits recorded in the NVD database.
References
- http://www.reversemode.com/index.php?option=com_remository&Itemid=2&func=fileinfo&id=52
- http://labs.idefense.com/intelligence/vulnerabilities/display.php?id=562
- http://www.securitytracker.com/id?1018420
- http://www.securityfocus.com/bid/24963
- https://exchange.xforce.ibmcloud.com/vulnerabilities/35492
- http://secunia.com/advisories/26131
- http://www.securityfocus.com/archive/1/474058/100/0/threaded
- http://www.vupen.com/english/advisories/2007/2577
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Timeline
CVSS Vectors
Weaknesses (CWE)
No CWE data available
MITRE ATT&CK TTPs
No associated TTPs found for this vulnerability.