Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and...
Vulnerability Description
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.
Impact Analysis
Refer to official advisory for detailed impact metrics.
Remediation
Ensure systems are updated to the latest vendor-supplied patch levels.
Am I Vulnerable?
Launch our assessment wizard to check if your infrastructure is exposed to • CVE-2005-2630
Credits & Attribution
No credits recorded in the NVD database.
References
- http://www.eeye.com/html/research/advisories/AD20051110b.html
- https://exchange.xforce.ibmcloud.com/vulnerabilities/23025
- http://securitytracker.com/id?1015184
- http://marc.info/?l=bugtraq&m=113166519206033&w=2
- http://securityreason.com/securityalert/170
- http://www.securityfocus.com/bid/15382
- http://secunia.com/advisories/17514/
- http://service.real.com/help/faq/security/051110_player/EN/
- http://secunia.com/advisories/17860
- http://www.osvdb.org/18827
- http://securitytracker.com/id?1015185
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Timeline
CVSS Vectors
Weaknesses (CWE)
No CWE data available
MITRE ATT&CK TTPs
No associated TTPs found for this vulnerability.