Epic Games Unreal Engine 226f through 436 allows remote attackers...
Vulnerability Description
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
Impact Analysis
Refer to official advisory for detailed impact metrics.
Remediation
Ensure systems are updated to the latest vendor-supplied patch levels.
Am I Vulnerable?
Launch our assessment wizard to check if your infrastructure is exposed to • CVE-2003-1432
Credits & Attribution
No credits recorded in the NVD database.
References
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11302
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11305
- http://www.securityfocus.com/bid/6770
- http://www.securityfocus.com/bid/6772
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html
- https://exchange.xforce.ibmcloud.com/vulnerabilities/12012
- http://archives.neohapsis.com/archives/bugtraq/2003-05/0142.html
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Timeline
CVSS Vectors
Weaknesses (CWE)
No CWE data available
MITRE ATT&CK TTPs
No associated TTPs found for this vulnerability.